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Hyper scape update patch notes
Hyper scape update patch notes









hyper scape update patch notes

Hyper Scape veers hard in an anti-camping direction, focused much more on the action of the battle royale than some of its survival-based competitors. It encourages packrat play as you move through the map grabbing everything you can find that suits your playstyle. In Hyper Scape, rather than just chasing the best gear, you can pick up multiple copies of the same weapon or item to improve it with benefits like more damage, lowered cooldown, and larger magazine size. Note that you should have two friends (or trusted viewers) in this kind of situation so you can relay all the valuable intel over voice comms in the moment.Īll the guns do an adequate job of facilitating fast-paced gunplay, allowing you to play with the usual smattering of sniper rifles, Gatling guns, or potent pistols. This is probably the most significant element that props Hyper Scape up in terms of keeping gameplay engrossing, and can lead to some really fun team scenarios. Kill an opposing player? A respawn spot pops up, which you can use to revive your dead friend. Dead players can continue to walk around the environment, relaying valuable information like enemy locations and movements to their still-living allies. Solo is the same one-life-to-live free-for-all you know and possibly love, but if you have a couple friends, the three-player squad steals the show. Squad is far more interesting, adding new elements to the genre that make the cycle of combat far more compelling. He wrote about how it's "so fast and so different, and so very much worth playing" - and I agree! It just needs something more to make you keep playing.Hyper Scape currently supports two different modes, solo and squad.

hyper scape update patch notes

Matt (RPS in peace) had a really good time with Hyper Scape. Battle passes are all very well and good, but give me more challenges and fun ways to level them up! Give me missions! More lore! More things to make players think about Hyper Scape even when they're not playing it. They have more fun ways for players to progress, and that's exactly what Hyper Scape needs. I think Apex, and Fornite and Warzone for that matter, just have more reasons for players to stick around. How has Hyper Scape fallen so far behind? These games are tethered by their free-to-play battle royale label, and yet they're so vastly different. It feels strange to write a post about Hyper Scape like this, when this morning I wrote about a similar update for Apex Legends. Not really the biggest or boldest start to this overhaul, then. There's more info in those patch notes, but it's changes to playlists and small balance tweaks, mostly. Not sure what the point of that one is, but it sounds fun, at least.

hyper scape update patch notes

As the name implies, it will make your slides pretty much last forever.

hyper scape update patch notes

Hyper Scape is also bringing back its Magnet Hack, and adding a new sticky explosive-firing auto-rifle as well as a new Infinite Slide in-game event. This will likely be pretty useful in the upcoming Floor Is Lava mode, which will appear later in the season. They do, however, say that there's a new limited-time "Hack" (their word for "ability"), which allows players to deploy a small platform in mid-air near them. According to the patch notes, Hyper Scape will be getting some new limited-time modes throughout the season, though, annoyingly, they don't actually mention what all of those will be. With today's launch of Season 2, it seems the focus for now is those new different game modes. Now, they plan on revamping the game to try and reach its "full potential" by working on its difficult aiming and skill ceiling, onboarding for new players, cross-platform multiplayer, variety of game modes, and perhaps most importantly, "player goals" (read: reasons for people to stick with Hyper Scape and not abandon it for something else). Just last week, they said they felt they didn't "achieve the high potential" they set for themselves, or meet the "high expectations" of its players. You know it, I know it, and the devs know it, too. And yet, considering this is a fairly big deal for the game, it just doesn't feel very… exciting, does it?ĭespite being a pretty interesting take on the genre, something about Hyper Scape just doesn't quite click. It's your standard sort of update for a game of this genre: they're adding in a new weapon, new abilities, some limited-time game modes, and other fun bits and pieces. Ubisoft's fast-paced battle royale Hyper Scape launches its second season today.











Hyper scape update patch notes